About me:
I'm 24 years of age and a newly qualified Computer Graphics Artist with a BA in Animation from The Animation Workshop (www.animwork.dk/en/) in Denmark. I have wide framework competencies, ranging from design and story development to modelling, lighting and rendering, character rigging, layout and compositing as well as programming and tool development.
With experience in a broad range of creative and technical disciplines, I have a holistic approach to animation and CGI productions, and can define and develop artistic as well as technical solutions. With a focus on combining technical understanding with a keen artistic eye, I can accommodate and balance the communication and story narrative with technical and production considerations.
--David René Christensen
Areas of expertise:
- Lighting.- Rendering.
- Character rigging.
- Compositing.
- Mattepainting
- Digital Layout/3d cinematography.
- Scripting/Tool Development.
Preferred tools:
- Autodesk Maya- Autodesk Softimage
- Mel and Python, (standard modules ,maya modules, PyQt)
- Adobe Photoshop
- Adobe After Effects
- Autodesk Mudbox
- Shake
- Eyeon Fusion
- V-Ray
- MentalRay
- 3Delight
Experience:
M Box (September 2011 – December 2011)3D-Artist internship:
Work on several productions at M Box, doing Modeling, animation, shading and lighting as well as python and MEL programming.
LOAD - my graduation film from The Animation Workshop (September 2010 - June 2011)
Director, Lead Technical Director & Pipeline engineer
Directed and produced the short film LOAD together with six fellow students.
Fangst (may 2010 – January 2011)
Director of Photography, Colorist, Compositor.
Worked in my spare time on the 17 minutes long live action short directed Adrian Dexter and Malte Burup.
Hydralab (July 2009 – August 2009)
3D-Artist
worked over the summer doing camera matching, lighting and mattepainting on the short film "Machine".
Education:
2008-2012 The Animation WorkshopBachelor of arts in animation (computer graphics artist)
2007 The Drawing Academy at The Animation Workshop.
Academic drawing course with a strong focus on life drawing.
2006-2007 Den Klassiske Tegneskole
Drawing course at Glyptoteket in Copenhagen.
The course consisted of academic drawing, primarily doing studies from classical Greek and Roman statues.
2004-2005 Truemax Academy:
Diploma course in computer graphics and animation.
2003-2004 Copenhagen Technical Collage:
Foundation course in practical implementations of information technologies with an emphasis on print and web design.
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